Month: October 2017

Hi everyone! thanks to all of you for the amazing support we’ve recieved. The short teaser for the pre-alpha got so many responses between Twitter, Facebook, Instagram. We’re really happy! Here is a demonstration of how we can mix two textures for the terrain, so we can blend the transition smoothly. This way we can …

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#screenshotsaturday Hello everyone! Today we bring you this little glimpse of the pre-alpha we’re working on our indie game Elyra: Echoes from the Void. We’ve been working since the last year and finally we’re joining all the efforts together. With more time, more and more things will be added, like enemies, decortaion, VFX, mechanics, levels …

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First terrain of the new sector ready! So, can you guess what’s going to be the theme of the new sector?, what will Aida face in this new challenge? Be ready that tomorrow we will post the #screenshotsaturday!! Here are our social media where you can find us!Facebook: http://www.facebook.com/alcyongamesTwitter: http://www.twitter.com/alcyongamesInstagram: http://www.instagram.com/alcyongames

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Our #screenshotsaturday today will be very special and we are more excited than ever to show it to you! After much effort, today we bring you a video of The main menu of our #prealpha! Do you like it? Does it make you want to play it already?Because we are already impatient to give you …

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Here we leave the process of rendering the art of our video game!! It passes through the following stages: – Sketch. – Lineart. – Base Color, layer that later is used as a mask of all others. – Local colors. – Ambient Occlusion. – Key shadow. – Key light. – Ambience light. – Bounce light. …

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To celebrate the +400 likes on our facebook page and at the same time the almost 300 followers on our twitter, I bring you a render of Aida Nebul in her outfit Landing Gear. It’s her beloved and trusted suit with which she reaches the F-303 moon of Farlorn. Here are our social media where …

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